πŸ”„ Devlog 32


🎭 Rethinking scenes for the Update 50

We've made the decision to rethink and improve certain moments in the final scenes, to make them more emotional, expressive, and memorable.

Sometimes taking a step back allows you to move two steps forward — and that's exactly what we're doing now πŸ”₯

πŸ›  Changes to Update 50

Since the announcement, additional adjustments have been made to the update's structure, and now we want to share the final list of changes you'll see in the next update.

πŸ†• What’s new in 0.50:

πŸ“– Story & Scenes:

🎞️ Animations:

🎨 Assets:

πŸ› οΈ Improvements & Fixes:

  • Finished CG of confrontation between Mistress and Queen of Blades
  • Updated all languages.
  • All bugs will be fed to the Hydralisks. Thanks for your help! πŸ™

πŸ“‹ Quick changelog:

  • ❌ Removed the Christmas scene that was previously planned
  • πŸ”„ Changed the structure of the final event into the "Hunt" and "Caged" events
  • 🎬 Changed the planned animation:
  • instead of the "Zergling Essence" scene, "Zergling Washing" will be animated
  • 🎨 Improved Stukov's sprite — previously he walked around with a mutated arm despite being freed from the Cerebral
  • πŸ–Ό Added 2 new backgrounds
  • βš”οΈ Improved the art for the Queen of Blades and Mistress confrontation event

We've tried to make the update more cohesive and stronger in terms of atmosphere.

πŸš€ Release 50

Just a bit of time left until the release. We need to finish checking some scenes, conduct alpha and beta testing — and the update will be with you.

The finish line is already in sight πŸ‘€πŸ”₯

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